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Alaloth - Champions Of The Four Kingdoms Free Download [Torrent]

Updated: Mar 24, 2020





















































About This Game GAME FEATURESThe very first isometric souls-like game ever made: instant action, fun and a unique hardcore combat system to master. Intense combat and dungeon diving granted4 playable races (Humans, Elves, Dwarves, Orcs)40+ houses and clans to fight for with their own background, alliances, intrigues. Finish the game once to start your own legacy to write your own history in The Four KingdomsIn-game editor to customize your character choosing different Ways of Power, classes and skills12 memorable companions with their own backstories ready to join or fight you during your journeyLocal Multiplayer & Coop up to 4 players: group with other players or fight them to get access to the final battle. The glory awaits only the bravest!Explore, craft, gain reputation and unlock new quests in an ever-changing world that is different in each runWorld, lore and character backstories created in collaboration with RPG legend Chris Avellone, providing creative support and feedback on content designBeware the dragons 1075eedd30 Title: Alaloth - Champions of The Four KingdomsGenre: Action, Adventure, Indie, RPG, StrategyDeveloper:Gamera InteractivePublisher:Gamera InteractiveFranchise:AlalothRelease Date: 2019 Alaloth - Champions Of The Four Kingdoms Free Download [Torrent] Men of War: Assault Squad 2 Off Grid Startup Company Tabletop Gods Patch Notes - 30th May, 2019: Data Update Notes - 30th May, 2019SHAMBLING HULKS RE-BALANCE! is now live!Hi all! Today we release a balance update for the Undead's SHAMBLING HULKS!• Tower damage (per star) BEFORE the change was 250/280/310/340 • Tower damage (per star) AFTER the change is 180/220/220/250 • Time between attacks (per star) BEFORE the change was 3.7/3.55/3.4/3.25 • Time between attacks (per star) AFTER the change is 4.65/4.45/4.25/4.1• New DPS (as seen in Codex) is now 56, down from 111!The changes are intended to bring the Hulk much more in line with Giants on a DPS per mana cost basis.Thanks, and let us know what you think!. BRAND NEW FACTION!: Patch notes - v0.9.248 - Mar 13th, 20191. THE DEMONS HAVE ARRIVED! Behold! A whole new faction for you to take to war! The Demons are a race from another dimension, who have for a long maintained a steady peace with Humankind. But, the machinations of the Dark God and the uprising of the Netherrealm has brought all three factions to war. The new demon troops are as follows:Reavers - A melee unit with a cleave attack that excels at knocking down structures.Worms - The Demon's ranged sentry unit. Its attacks don't a great deal of immediate damage, but they do leave a their victims suffering from a NASTY health-sapping damage-over-time effect. Behemoths - The Demon faction's 'heavy' unit, but the reverse of the Undead's Shambling Hulks! This guy ONLY attacks troops, not structures, mopping up swathes of weaker enemies. An excellent guard troop, he'll defend nearby friendly troops or, failing that, retreat to the nearest friendly Stronghold. Mage - She has a long charge up which then rips open a rift in space that starts attacking nearby troops and structures. She'll hold the rift open as long as there are targets close enough to attack. Demon Lord - Flies from battle-to-battle, covering large distances quickly. When in range of his target he'll smash down onto them with a BOOM! on enemy units.And, along with the new troops come three new Demon structures:Rage Totem - 'Enrages' any friendly troops deployed within its range. Enraged troops lose a little health, but become faster, attack harder, and hit more frequently. Vortex Cannon - Attacks enemy troops. Deal less damage than the human Cannon Tower, but has a larger damage splash radius.Rift Bombard - Short ranged, but great for destroying the enemy's structures.2. NEW TABLETOP BATTLEFIELD! The demons bring with them a brand-new tabletop battlefield to fight on! The Void Temple has multiple lanes that you'll be challenged to protect making the decision as to whether you should defend, or go on the attack, that much more tricky.3. NEW TRIALS! With the arrival of the Demon faction, we've added two new trials, featuring the aforementioned faction, for you to enjoy. There will be more trials on the way later , so stay tuned! 4. INFO PANEL! In nonVR, players can now see information about their troops, towers, traps and spells as they play. This information is intended primarily for new players, but may give existing players some hints and tips as to how to improve their game. You can turn toggle the info panel on/off by checking the INFO button. VR players will be getting similar functionality soon(TM).5. Level 3 apparently morphed into a brand new table! Phew! Well done QA for polishing up those graphics! We're currently looking for a new level 3 that's in need of some polishing.... Patch Notes - Jan 18th, 2019.: Build notes for build v0.9.150 - Jan 18th, 2019.- Fixed issues with automatically determining VR platform on launch- Added additional logging to help debug issues with VR controls- Tightened up the graphics on level 3 (edited). Patch notes - v0.9.149 - Jan 14th, 2019.: v0.9.149- Cleaned up some issues on the human arena where units would end up shooting trees instead of enemies, and prevented the pestilence launcher from firing over the village-side buildings.- Made anti-aliasing off by default for VR players (Hopefully improving VR performance and reducing stutter)- Improved the explanation text on the "quick match" screen.- Introduced some fixes that will help prevent troops hanging around after a match (in rare cases)- Fixed some of the water effects for the fountain.- Fixed some internal issues that had been producing unfriendly but seemingly inconsequential errors.- Tightened up the graphics on Level 3.. Patch Notes - v0.9.172 - Jan 29th, 2019: Build notes for build v0.9.172 - Jan 29th, 2019- Stopped the game from trying to run at thousands of frames per second in non-VR- Tightened up the graphics in level 3.. Patch notes - v0.9.207 - Feb 15th, 2019: Patch notes - v0.9.207 - Feb 15th, 20191. Small translation fixes for Italian and French languages2. There was no time to do any extra work on Level 3.. Patch notes - May 24th, 2019: Patch notes - st1.0.314(9) / oc1.0.80(9) - May 24th, 2019Just a few small updates today...1. An ANNOUNCEMENTS PAGE has been implemented so we can tell you stuff in game!2. New look for the CHANGE SPELLS AND TROOP button in PREPARE FOR WAR! to make it more obvious (hopefully!) 3. Light maps fixed on the VOID TEMPLE (Demon map)4. You can now select a RANDOM faction and/or Arena if you can't quite make up your mind!Remember! The MASK COMPETITION ends Sunday midnight UTC! Place highly on the leaderboard to win! Check out the MASK DISPLAY to see the rewards!

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